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Tuesday, May 7, 2019

One small step for a man, one giant leap for mankind

Learning history -- and anything else is going to be considerably more engaging....

3D Computing and Laser Mems Displays are going to be a significant positive change.

Apparently the live demo suffered a problem, but this is the intended demonstration.




Also revolutionary, that you can work with people who are far away just as though they're right next to you.

Tom's Hardware



Minecraft -- I'm pretty sure we know where this is going....

Remember that Apple has had developers developing AR content -- through flat screens.... which should be fairly easily transferred to glasses when the time comes.




And it will be an open platform...


Altchar
Epic Games and Microsoft haven't always seen eye to eye, and you probably heard that Epic's CEO Tim Sweeney mercilessly ripped into Windows RT for blocking competing stores. Microsoft changed their tune though, so Sweeney and Co followed.
Sweeney mentioned that Microsoft's insistence on a closed platform pretty much made them natural enemies, which is why they decided against Unreal Engine support in the original Holo Lens. 
Holo Lens 2, however, is an open platform so Epic are onboard. "Microsoft expressed genuine interest in approaching augmented reality as an open platform, rather than a walled garden like iOS where you can only install apps through their official store and they take out a large fraction of the money", Sweeney said.
Epic's CEO is delighted with the new wave of Microsoft's leadership, as they showed great interest in adopting open principles. In fact, if you factor in GitHub, Microsoft is among the top open source contributors in the world.
"There's a growing recognition throughout the whole industry now the open platforms are an important thing and that we have to continue to prioritize ensuring they remain open, and so Epic is incredibly happy", he said.
Sweeney said that there's been a time when everyone looked at Apple's monopoly and 30 per cent cut with envy, whereas today they're being criticised for it, as the trust in open platforms grew significantly.
Microsoft's Holo Lens 2 will be an open platform, leaving it to users to choose which store they want to use. Unreal Engine 4 support for native apps is coming with the 4.22 version, and Epic's dev team has been hard at work to make everything run great.
Looks like Epic is already developing for Hololens.

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