Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Wednesday, February 7, 2018

Smart Displays. Voice Recognition. Google.

There has to be a pony in here somewhere.

"Android Things" Android Developers


"Starting tomorrow, you can visit the Google Assistant Playground (booth CP-21) at CES to view new products, chipsets, and reference designs by our partners. In addition, these devices are also available for display in other company spaces throughout the conference, including Lenovo, LG, JBL, Qualcomm, MediaTek, NXP, Rockchip, iHome, Goertek, and Tymphany."



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Rockchip "Hey Google"

CES2018 Rockchip announces Android Things™ Turnkey SOM

2018-01-09
Rockchip announced its new Android Things™ Turnkey Solution - RK3229 System-On-Module (SOM). It will help developers build multiple categories of IoT products and bring them to market more quickly.




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From Here: WPG




RockChip TV Boxes

Friday, December 15, 2017

Soul Vision Review

Nice review in a Romanian Android magazine. 




Android.ru

The software is simple, clean and with all the shortcuts at your fingertips for a quicker projection. I used an air-mouse remote to navigate while I was designing, otherwise it's kind of hard. It also comes with a feature that can use the touch of another smartphone for control.
******
I wanted to get here. The projector is the one who conquered me on this device. It was the first time I used a smartphone with a projector and even liked it. I managed to impress with him, because, to be honest, what flagship of renown can play a Youtube video on a wall with a diagonal of 1.5 m? I tell you: none!




Tuesday, May 23, 2017

Review of Sony Xperia Touch

While we aren't in this particular device, this device has significant limitations - limited screen size, limited portability and a significant price among them.

This review is largely about the utility of the touch interactivity of the projection.

While this is getting great reviews in the tech world it is still largely unknown outside that world. This is the kind of thing that once word gets out will bring some significant good attention to Microvision.

Put the new touch-interactive engine in the PicoBit, and you have one of these that fits in your shirt pocket, has a larger screen, and never needs to be focused.

FactsChronicle


Friday, April 3, 2015

Xperia Z4 Imminent? (New Features Ad Campaign) -- UPDATED

The Mystery Port is worth paying attention to in this context.

FCC License Granted expertreviews.co.uk

And More Pictures (Haven't had a chance to really go through this....)

Android Headlines

"Sony Mobile...will be continuing to develop new and exciting mobile products for users around the globe"

"...Sony Mobile is starting that process with a new globally spanned ad campaign that is reportedly going to be using a big budget, although Sony wouldn’t disclose the amount in regards to an actual dollar figure,..."

"The new ads will focus on informing consumers how they can make their everyday life extraordinary, which is Sony’s internal goal. To help consumers turn their ordinary days into extraordinary events and moments utilizing what Sony’s devices have to offer. With each ad spot, which will be seen across TV, billboards, and online, Sony will be telling consumers what their phones can do using the words “I Can” to express specific features or capabilities. Two of the most notable capabilities of Sony Mobile’s more recent devices are exceptional two day battery life (at least) and the IP68 waterproofing. For these particular features, Sony is releasing ads that state “I can stay awake for days,” and “I can survive underwater,” as well as another that mentions “I can see in the dark” meant to highlight the low-light photo quality of Sony’s devices. They don’t come right out and say exactly what the features are, but the ads are new and bold and just attention-grabbing enough to leave consumers with wanting to know more,


Android Headlines
Z4 MobileChoiceUK

"A new smartphone made an appearance today with the code-name Sony E6553. Even though this code-name may have no meaning for us, it is most definitely the Xperia Z4, Sony's next flagship.
Sony let Mobile World Congress pass by without launching the Xperia Z4 and we are yet to hear about the release date or specifications from the tech giant. However, the new device captured at GFXBench revealed quite a few specifications today that seem to indicate a real deal is in the offing.
Powered by Qualcomm's Snapdragon 810 octa-core processor, the device features 23GB internal storage and 3GB RAM. A 5.1 inch full HD display is complemented by the powerful Adreno 430 graphics."
"The Xperia Z4 is definitely headed for a debut some time this month or next, as more and more details continue to come out. A few days ago, purported specs of the Xperia Z4 leaked out on GFXBench. Yesterday, it seems as if the upcoming Sony device has passed through the FCC."


"According to the FCC documents, the unnamed Sony device packs nearly the same dimensions as the Xperia Z3. One of the highlights of the latest info on what could be of the Xperia Z4, is that it features a microSD card slot. It’s good to see that Sony is sticking to their guns, because as we’ve seen with Samsung, microSD expansion isn’t that important.
Not much else is mentioned throughout the FCC documents, although Phandroid notes that “the device in question is packing a nice amount of frequency bands to support US networks.”

So, multiple cores for efficient video playback, a "mystery port," easy-access MicroSD... and rigged up for Support on American networks. 

Note -- we have no idea whether PicoP is involved with the Z4 at all -- but it's a place to watch, and apparently we'll know more about this device very soon.

Wednesday, October 1, 2014

Comcast Improves PicoP Ecosystem HUGELY!

The download emphasis is mine. Having a portable device that can download current content for play while out an about (or while not plugged into a wall or WIFI or expensive mobile streaming) is huge for a PicoP enabled world!

With their own application for iOS and Android, I think that a portable AppleTV (with PicoP screen is very possible, and similar functionality can be had on Roku or any other portable media system.)

SAN FRANCISCO--(BUSINESS WIRE)--
Starting today, Comcast X1 customers in the Bay Area will be able to access their TV lineup on any connected screen in their home. Additionally, they will be able to download programs they have recorded on their digital video recorder (DVR) to watch on IP-enabled devices or stream them using an Internet connection, anytime and anywhere. The in-home streaming feature provides access to virtually the entire channel line-up and Xfinity On Demand programming on mobile devices and computers. The content is presented to customers via the familiar X1 user experience. With more than 80 new TV shows premiering this fall, X1 customers will now have the ability to catch the season’s most anticipated new programs more conveniently.
“These new features -- live in-home streaming and X1 DVR with cloud technology -- give our customers more flexibility for watching their favorite shows and movies in and out of their home,” said Matt Strauss, Senior Vice President and General Manager, Video Services, Comcast Cable. “Now, any screen in the house can become a personal TV, and recorded programs can be accessed anytime, anywhere.”
According to the Consumer Electronics Association, nearly 46 percent of all TV households watch video on a laptop, notebook or netbook, and 43 percent view videos on a smartphone. That’s up from 38 percent and 33 percent, respectively, from the year prior.
X1 DVR with cloud technology gives customers more flexibility for viewing their favorite programming at home or on the go. While in the home, they can watch any recording on IP-enabled devices over Comcast’s managed network, or download recordings to take on the go. Out-of-home, they can use an Internet connection to stream or download their recordings as well.
To deliver these new features to Xfinity TV customers, Comcast has launched an Xfinity TV app for iOS and Android tablets and smartphones, and a dedicated portal for viewing on computers. To live stream their TV lineups or watch DVR and On Demand programming while on tablets or smartphones in their homes, customers can simply download the Xfinity TV app from the App Store, open the app and sign-in with their Xfinity TV credentials.
Live in-home streaming and X1 DVR with cloud technology are now available in Atlanta, Baltimore, Boston, Chicago, Houston, Philadelphia, San Francisco and Washington D.C. Comcast expects that most of its X1 customers will have access to these features by the end of the year.
For more information, view our Press Kit on the technology and hear more from Matt Strauss. Also, follow @comcast for additional news and updates. Interested customers are encouraged to visit www.comcast.com/X1 for more details.
About Comcast Cable:
Comcast Cable is the nation's largest video, high-speed Internet and phone provider to residential customers under the XFINITY brand and also provides these services to businesses. Comcast has invested in technology to build an advanced network that delivers among the fastest broadband speeds, and brings customers personalized video, communications and home management offerings. Comcast Corporation (Nasdaq: CMCSA, CMCSK) is a global media and technology company. Visit www.comcastcorporation.com for more information.

Wednesday, September 10, 2014

Ecosystem for Sony, Microvision and PicoP getting better.

Viacom and Sony Reach Landmark Internet Distribution Agreement

Sep 10, 2014
Deal Marks Major Programming Agreement for Sony's Forthcoming Cloud-Based TV Service in the United States
Twenty-Two Viacom Networks, including Comedy Central, MTV, Spike, VH1Nickelodeon to be Available on New Service at Launch
NEW YORK--(BUSINESS WIRE)-- Viacom (NASDAQ:VIAB)(NASDAQ:VIA) and Sony Corporation (NYSE:SNE) today announced a landmark agreement for Sony's forthcoming cloud-based TV service to carry 22 Viacom networks at launch. The deal marks Viacom's first-ever agreement to provide its networks for an Internet-based live TV and video on demand service.
"Viacom always strives to create transformational opportunities that combine consumer value and technological innovation," said Philippe Dauman, President and CEO, Viacom. "Given our young, tech-savvy audiences, our networks are essential for any new distribution platform, and we're excited to be among the many programmers that will help power Sony's new service and advance a new era for television."
"Our new cloud-based TV service will combine the live TV content people love most about cable with the dynamic experience they have come to expect from our network," said Andrew House, Group Executive, Network Entertainment Business, Sony Corporation. "Viacom's award-winning networks are a perfect match for our new service, ensuring that our customers will be able to access the shows they love on their favorite devices, when and how they choose."
The partnership unites Sony's rapidly growing network and more than 75 million Internet-enabled Sony devices in U.S. living rooms with Viacom's content portfolio, all of which have deep connections with today's young adults. Viacom owns and operates the largest basic cable portfolio in the United States by audience share, including 25.9% share of basic cable viewership among young people aged 2 to 34*.
Sony's cloud-based TV service will offer subscribers Internet-based live TV and video on demand from major programmers, including the following content from Viacom:
  • At least 22 Viacom linear networks at launch, including BET, CMT, Comedy Central, MTV, MTV2, Nickelodeon, Nick Jr., Nicktoons, Spike, TVLand and VH1, BET Gospel, Centric, Logo, CMT Pure Country, MTV Hits, MTV James, mtvU, Palladia, TeenNick, Vh1 Classic and Vh1 Soul and all available HD.
  • Authenticated access to hundreds of hours of programming on Viacom's TV Everywhere websites and apps. Viacom currently offers TV Everywhere apps from NickelodeonMTV, Comedy Central, BETVH1, CMT and Logo.
  • Viacom's full video-on-demand package.
Additional terms of the agreement were not disclosed.
Sony will announce more details about its new cloud-based TV service in the near future.
*Nielsen Media ResearchJuly 2014
About Viacom
Viacom is home to premier global media brands that create compelling television programs, motion pictures, short-form video, apps, games, consumer products, social media and other entertainment content for audiences in more than 160 countries and territories. Viacom's media networks, including MTVVH1, CMT, Logo, BET, CENTRIC, Nickelodeon, Nick Jr., TeenNick, Nicktoons, Nick at Nite, Comedy Central, TV Land, SPIKE,Channel 5 (UK), Tr3s, Paramount Channel and VIVA, reach approximately 700 million television subscribers worldwide. Paramount Pictures, America's oldest film studio, is a major global producer and distributor of filmed entertainment.
For more information about Viacom and its businesses, visit www.viacom.com. Keep up with Viacom news by following Viacom's blog at blog.viacom.com and Twitter feed at www.twitter.com/viacom.
Sony Network Entertainment International
Sony Network Entertainment International LLC (SNEI), a subsidiary of Sony Corporation of America, is the premier provider of digital entertainment. Through the Sony Entertainment Network portal, consumers around the world are able to access their favorite digital entertainment conveniently and instantly on their favorite connected devices. SNEI offers the latest and highest quality music, video, and game content through Sony Entertainment Network as well as PlayStation Network while also delivering third-party services. In addition, SNEI provides a compelling consumer experience through innovative content discovery features and a simple user interface that is globally consistent, yet locally relevant.

Tuesday, September 2, 2014

Wearable potential

MVIS is still a likely supplier for augmented reality in various forms, including glasses.

This video shows its potential.



Android Headlines

Saturday, August 23, 2014

Why mobile companies MUST use PicoP

An older article. But it essentially says why PicoP MUST be successful. Mobile companies are desperate for larger screens -- which is what PicoP is.

Just how big can that screen be? This big:  That's my phone at the bottom of the picture. (Samsung S4) That's the same picture on the phone as you can see on the wall from a Celluon PicoAir -- the first of the new generation PicoP products that will start hitting the market.















The larger screen -- consumption of mobile media, and gaming for young people -- who will get the latest technology with the biggest screen.

What's interesting is that PicoP will change the paradigm of "larger screen." Most people think in terms of the physical size of the screen. PicoP will change that when nearly any surface can serve as a much larger mobile screen.

With PicoP, this screen fits in your pocket:






The confidential internal slides that show why Apple is making a bigger iPhone 6



There has been no shortage of rumors that the iPhone 6 will have a big screen ranging from 4.7-inches to over 5 inches. [NOW CONFIRMED] But why is Apple doing this? They just changed the display size from 3.5-inches to 4-inches and another screen size increase could present a headache for developers, casemakers and the whole ecosystem.
The answer, from Apple’s own research/presentation, shows they have to. There is no growth in the 4-inch phone market for devices that cost more than $300. In fact, that market is shrinking overall.




Why?

Below is the slide that shows how Apple ended up in this predicament. It isn’t just consumers wanting big screens for less. Carriers also have it out for Apple, according to the internal slides released (via Re/code) during the current Apple v. Samsung patent trial. Citing the iPhones high market share, subsidy premium, ‘Unfriendly’ policies and lack of alignment, Apple believes the carriers have a strong interest in capping iPhone sales. Finally, according to Apple, competitors are improving their hardware and ecosystems and spending ‘obscene’ amounts of money to gain traction at carriers. That is Samsung more than anyone else.



So what can Apple do?

Apple can sell a 4-inch iPhone for under $300, either forgoing their historically huge margins and/or making a cheap device. Neither of which are very likely. You can currently buy an iPhone 5c at Virgin without a plan for just over $300 but those are likely still subsidized because they are locked to Virgin. It is hard to find a 4-inch iPhone for under $500 on the open market.
The much more likely scenario is that Apple sells a bigger iPhone 6 for its current market price and margins addressing the growing market. At the same time, its current lineup could drop in price and come close to hitting that magic sub-$300 price point.
In short, Apple must make a bigger iPhone.

Read more at http://9to5mac.com/2014/04/06/why-apple-has-to-make-bigger-screen-iphones-in-its-own-confidential-internal-slides/#2VAVfbQrivgwKCAD.99

Monday, August 18, 2014

How Tech Giants will take over your car

The best way to project information in your car? Microvision's PicoP

FROM CNBC

101914235-166065769.530x298.jpg

Is this an Apple or an Android car? That may be the question you find yourself asking in the not so distant future.
Just like Apple and Google continue to battle for market share in the smartphone and tablet space, they are also going to be increasingly fighting for dominance in the auto space, experts say.
"I think the two tech behemoths, Apple and Google, are moving quickly into position. There is a major battle starting to brew over who will take control." said Bryan Reimer, a research scientist at MIT AgeLab and the associate director of the New England University Transportation Center.
"They own the tablet and smartphone space, but the car is an environment that a lot of us spend a lot of time in and they have a strong desire to own that relationship," he added.
While only about 10 percent of automobiles have built-in connectivity today, the number is expected to grow to 90 percent by 2020, according to the consulting group Machina Research. And tech firms are looking to cash in.
But these companies want to do more than just put apps in a car's dashboard, they want to reinvent the entire driving experience—starting by personalizing it.

The personalized 'computer' car

Tech companies will use a passenger's personal information to make their drive time a lot more customized, said Gary Silberg, an analyst at KPMG.
"If you think about the personalization of cars in the future, in 20 years or less, the car will be able to tell if you own it or not, it will know your traits and attributes and will do things that will help make you a better, smarter, more productive person," he said.
"The car will be this intelligent computer that provides you mobility," he added.
The software in cars will enable it to do things like make music recommendations for your ride depending on your mood and even sync with your calendar and monitor traffic so that it can alert you when to leave for your next appointment, Silberg said.
Because software will play such an important role in the future car experience, Apple and Google are already pushing to get their operating systems in vehicles.
Apple's CarPlay, which was announced in March, basically brings the interface of a person's iPhone to the car's infotainment center, allowing a driver to control things like music, messages and calls from their phone via voice or a built-in display. It can also predict where a user most likely wants to go based on addresses from your email, text messages, contacts and calendars.
Google announced a similar system in June called Android Auto. Both companies' auto platforms are expected to become available on select vehicles before the end of this year.
In fact, the technology in cars is already becoming the most important determining factors for consumers when it comes to which car to buy.
"The interface is now the reason a car is selling or not selling. It's not about things like horsepower anymore," Reimer said.
However, the user-interface will get an even bigger makeover when self-driving technology goes mainstream because it will allow for the physical space in the car to be used in new ways.

Autonomous reality

For tech companies, time spent driving is time spent wasted, said Thilo Kosowski, a vice president and automotive analyst at Gartner.
"Tech companies look at the car as something they need to deal with," Kosowski said. "They see manual driving as a bug, not as a value proposition."
Tech firms view autonomous vehicles as the solution to a number of problems that plague the streets, including traffic, car accidents and parking. Self-driving tech could also enable vehicles to become more productive tools for passengers.
For example, the windshield could be transformed into an augmented reality platform, or a screen for the passenger to project content from their mobile device onto, Koslowski said.
Google is leading the charge amongst its tech peers in the autonomous space and is also putting pressure on traditional automakers to catch-up.
"Google is the big elephant in the room," said Koslowski. "It was really a wake-up call for the auto industry when it unveiled its self-driving car capabilities."

Tuesday, October 15, 2013

Picoprojectors in Board Room

Pico Projectors Headed for the Boardroom


Ben Munson


In terms of external hardware, there isn’t a whole lot a tablet needs to be a success. The iPad restarted the whole tablet market and brought along for the ride only a headphone jack, microphone, volume rocker and connector port. That sparse packaging—still pretty much the formula for all tablets—has led to a svelte form factor standard almost across the board. But as SmartDevices’ U7 deftly illustrates, a tablet can tack on some intriguing hardware bonuses and still manage to keep its figure. In the U7’s case, it’s an embedded pico projector.
Pico projectors—whether external or internal—have gained ubiquity across the industry, mostly marketed toward travel business types or folks who want to go cinema-scope with the entertainment on their mobile devices. Plenty of pico projectors are available for attachment to a smartphone or a tablet but to this point, the highest profile example of an embedded projector is the Samsung Beam.
The Beam—Samsung’s attempt to combine phone and project—is a spec-starved Android phone that looks a bit too big to fit comfortably in your pocket. 
The U7 looks like a run-of-the-mill 7-inch tablet and feels like one, too. It’s similar in size and weight to the Nexus 7 but that’s about the end of the similarities in the spec department. The U7 sports a 1024x600 display, a dual-core 1 GHz processor, 1 GB of RAM, 8 or 16 GB of memory with the option to add 32 GB via microSD and a 4,800 mAh battery, all teaming up to run Android 4.1. Not much to write home about unless you’re putting down your gripes about the rear-facing camera, shooting at an archaic 2 megapixels—the front-facing sensor packs the same.
But the U7 has enough muscle to show off what can be accomplished with an embedded Texas Instruments DLP projector, which turns out to be a good deal.
The projector is mounted on the side of the U7. An on/off switch sits on one side of it and a focus slider on the other. SmartDevices claims the projector works for about four hours on a full charge. Of course, it’s ideal for quick PowerPoint presentations and with the lights off in our conference room, we were able to project a big, clear image of the device’s screen from six to eight feet away from the wall. The 854x480 resolution projection can go from five to 50 inches—though why anyone would project an image smaller than the actual display is a mystery.
There didn’t seem to be any latency between the display and the projection, which really came in handy for watching videos at home. This is where the fun really comes in and it’s nice to know that the audio and video will sync up. The U7 is a blast for movie night, especially with a decent set of speakers that can plug into the auxiliary port. Of course, my three-year-old daughter isn’t much of a stickler for audio quality and was happy just to see her shows all big on the wall of her room. In a case like that, though, supervision is recommended to make sure your little one doesn’t pick up the tablet and shine the projector directly into their eyes.
The U7 also seems like a fun, almost old-school way to show off photos and videos to family and friends. Dig back to memories of a relative rolling out a massive slide projector and you’ll get the picture.
However, without a peripheral controller, the U7’s projector is mostly superfluous for mobile games since your eyes will be glued to the touchscreen. It’s mostly a moot point since the U7’s projector only works in landscape anyway, eliminating any game that’s built for portrait mode. Landscape works best for the key functions of the U7 so it’s not a huge disadvantage. But still, considering how a device like the Samsung Beam uses its gyroscope to adjust its projector between landscape or portrait, it’s a little strange the U7 skips portrait all together.
Orientation aside, the U7 holds a big advantage over smartphones with embedded projectors in that it isn’t too big. The projector doesn’t extend past the edge of the U7 because most of the module is built into a small bump on the back of the device. That bump houses speakers and the rear-mounted camera as well as the internal workings of the projector. Because the Texas Instruments chip powering the projector is so small—it’s roughly the size of a Tic Tac despite packing millions of micro mirrors—the bump is barely a nuisance. Strangely though, the U7 has a protruding strip on the bottom of the back. It’s likely there so the device will lie flat when placed on its back. But without it, the projector might be at a better angle. As it stands, you’ll need to find something to prop up the front of the tablet to project from a flat surface.
At $299, the U7 isn’t ridiculously priced but it still runs a fair bit more than other more functional 7-inch tablets. On top of that, it’ll be tough to find it outside of SmartDevice’s website and some small online retailers—though a rep for the company says SmartDevices expects to the see the U7 on Amazon before too long.
Where the U7 literally shines is with its projector. Not only in the projector’s performance—which is more than adequate—but in its ability to blend the projector into the standard build of a small tablet. On any given consumer tablet, an embedded pico projector might be tenth on the list of most used features. But if it’s possible to tuck it into the body of the tablet so it’s basically out of sight until you need it—like the U7 has done—then there’s no reason we won’t see it popping up in more tablets in the future.

http://www.wirelessweek.com/articles/2013/10/pico-projectors-headed-boardroom