Showing posts with label Minecraft. Show all posts
Showing posts with label Minecraft. Show all posts

Tuesday, August 27, 2019

It's there, but not there.

To the largest part of the market(where the most money is moved,) the idea that Microsoft will make any headway with Hololens is speculative.

I expect we'd hear this if we asked them about it: "We've heard something about it, and saw something once, and... show me. Until then I have paying customers who want to get into UBER."

Microsoft hasn't really made any efforts to move it into the mass market yet.

If you go to their store and look up devices, it's not even listed. (VR and virtual reality are listed) but then you end up on the splash screen below... where Hololens will appear...second -- after Facebook's Oculus Rift. 

Hololens is there, but not really there. If you're going out of your way to find it, you can find it. If you just wait for it to jump in front of you... it's not going to happen. 

In spite of all of the glowing reviews - amazing results and demonstrations - and the huge Military contract for the device, the most popular video about it on YouTube is about.... Minecraft. (Has less than 5 million views... ) The amazing demonstrations of it in use improving productivity are way down the list. (They don't need YouTube to get the word out to people who will employ it that way.)

The idea that Microvision is in the Hololens is secondary speculation. Which in my view both painful and awesome.

We do not have definitive proof that MicroVision's tech is in the Hololens, but there's enough evidence that it could win the court case, and the appeals.

Meanwhile, there are 1.7 billion shares of UBER, trading at $33. It has a market cap of 57 Billion, and loses $3 per share. --- but it's popular, and people like to throw their money into it.

Given the behavior of Microsoft around Hololens.... when they do their media blitz they will get it a lot of attention... and the part of the market where the most money is moved will notice.




Tuesday, May 7, 2019

One small step for a man, one giant leap for mankind

Learning history -- and anything else is going to be considerably more engaging....

3D Computing and Laser Mems Displays are going to be a significant positive change.

Apparently the live demo suffered a problem, but this is the intended demonstration.




Also revolutionary, that you can work with people who are far away just as though they're right next to you.

Tom's Hardware



Minecraft -- I'm pretty sure we know where this is going....

Remember that Apple has had developers developing AR content -- through flat screens.... which should be fairly easily transferred to glasses when the time comes.




And it will be an open platform...


Altchar
Epic Games and Microsoft haven't always seen eye to eye, and you probably heard that Epic's CEO Tim Sweeney mercilessly ripped into Windows RT for blocking competing stores. Microsoft changed their tune though, so Sweeney and Co followed.
Sweeney mentioned that Microsoft's insistence on a closed platform pretty much made them natural enemies, which is why they decided against Unreal Engine support in the original Holo Lens. 
Holo Lens 2, however, is an open platform so Epic are onboard. "Microsoft expressed genuine interest in approaching augmented reality as an open platform, rather than a walled garden like iOS where you can only install apps through their official store and they take out a large fraction of the money", Sweeney said.
Epic's CEO is delighted with the new wave of Microsoft's leadership, as they showed great interest in adopting open principles. In fact, if you factor in GitHub, Microsoft is among the top open source contributors in the world.
"There's a growing recognition throughout the whole industry now the open platforms are an important thing and that we have to continue to prioritize ensuring they remain open, and so Epic is incredibly happy", he said.
Sweeney said that there's been a time when everyone looked at Apple's monopoly and 30 per cent cut with envy, whereas today they're being criticised for it, as the trust in open platforms grew significantly.
Microsoft's Holo Lens 2 will be an open platform, leaving it to users to choose which store they want to use. Unreal Engine 4 support for native apps is coming with the 4.22 version, and Epic's dev team has been hard at work to make everything run great.
Looks like Epic is already developing for Hololens.