Monday, July 30, 2018

Google Smart Screens

For Reasons I stated before, I give us very very high chances of being involved here.


Microvision and Google Smart Screens << from earlier this year.



Washington Post


Google isn’t backing down in the fight for the smart home. On Thursday, the tech company said it’s releasing the first of several home assistant devices with screens slated for the summer.
The Smart Display, built by Lenovo and running Google’s Android Things software for Internet-connected devices, hits stores this weekend. Like Google’s Home, Home Mini and Home Max, the Smart Display lets you control it with your voice and focuses on playing music. But it also has either an eight-inch or 10-inch screen, on which you can watch YouTube videos, have a video chat or get better answers to some questions.
The Smart Display starts at $200.
The Lenovo Smart Display is the first of several similar devices that Google revealed in January, at the CES technology trade show. JBL, Sony and LG were also set to release Google Assistant devices with screens in the summer.

Friday, July 27, 2018

Saw Mohammed Yesterday....

Mr. Moviphones.com 

Very nice guy, very sharp. Had a meeting with T-Mobile in the last few days. There is interest... but can't really make any predictions about how things will go.

Says that he's shipped phones to a number of major tech companies. (Google, Apple, etc.) So, at whatever level, they know things are on the radar.

Nod to Sharp/Foxconn.

(Based on e-mail question: Nearly every electronic device made has multiple manufacturers involved in the production of a product. Sharp makes parts for Samsung & Apple, and Sony..... Samsung makes parts for Apple and everyone else. Qualcomm makes parts for everyone.... so naming one company doesn't necessarily eliminate any others.)


Shipping everything he can get, but needs to grow organically unless he finds some capital.


.... Edit... Also said the DLP version he was considering isn't going to happen. They cant compete... 



He wasn't particularly happy with the people who set appointments with him the day before and didn't show.


Order the phone buttons going up.

Wednesday, July 25, 2018

Colorado Teacher of the Year on the road with Hololens....

I have no idea how stable Marianas Variety is, so I have scraped the article.

Second favorite bit of teaching technology next to paper and pencil.



Marianas Variety

by Naomi Vazquez
THE Microsoft HoloLens is one of the pieces of technology brought to Saipan by Open Reef Innovations instructor Sean Wybrant, the 2017 Colorado State Teacher of The Year.
Wybrant said of all the equipment he brought to the island, the HoloLens is his favorite.

Using augmented reality technology, the HoloLens allows users to develop, observe and interact with computer generated experiences within a real space as holograms. The HoloLens is the first of its kind as AR glasses and is controlled using voice and hand gestures.
“My absolute favorite piece of technology is a pencil and paper –– something where you can just write and put your ideas out there,” Wybrant said. “But what is most exciting about the HoloLens is it allows you to do just that, but on the world around you in real time.”
Wybrant and his students in Colorado are working on a game to teach about light on the HoloLens. There will be a virtual laser emitter on the ceiling that will shoot out a virtual laser. The user will then use virtual mirrors to bounce the light into a virtual end point, bouncing the light around real objects in the room during the process.
“But we didn’t start there,” Wybrant said. “We started by making a virtual, holographic cube and having it float in front of you, then we learned how to make it spin, and we just built up to where we are now.”
One of the best qualities to the HoloLens is its ability to produce various types of experiences, which is particularly exciting from an educational perspective, Wybrant said.
He said, in one instant, students could put a black hole simulation in the middle of their classroom and in the next instant, replace the black hole with a dinosaur fossil excavation experience. Students could learn about the effects of a tsunami and then study 3-D anatomy a second later, he said.
Wybrant also said a previous student of his figured out how to create a holographic periodic table on the HoloLens that’s interactive and auto-formats itself based on new discoveries. The student now has an internship with Lockheed Martin, a global security and aerospace company.
“The possibilities with this technology are virtually limitless,” Wybrant said.
He said AR technology has a lot of potential in the CNMI in the industries of tourism, engineering and education, among others. The HoloLens has the potential to do things from scanning restaurant signs and providing information about the restaurant to holographically identifying where WWII underwater wreckage lies.
“You could look at shipping routes, coral reefs…there’s all kinds of possibilities,” he said.
In the future, Wybrant’s students in Colorado will use scans of the World War II wreckage from Saipan, done by East Carolina University, and coral reef scans, done by the Smithsonian partially on Saipan, to create AR experiences that teach about the war and reef sustainability. He said he’d like to see his students in Colorado create tutorials to teach Saipan students how to create their own AR experiences, if students on Saipan are interested.
“What I’d really like to see is what happens when you give a piece of technology like this to kids on the island,” Wybrant said. “Kids don’t have barriers…when you give technology like this to kids, they’ll create the future they want.”

Monday, July 23, 2018

Using Hololens -- 4D Construction

4D construction modeling technology leverages Microsoft Azure and HoloLens to provide immersive construction management solution for Espai Barça sports complex

What kind of magic can we create together?

ForConstruction Pros





This kind of utility tells me it will not fail... The Superior Near Eye display from MicroVision will be a part of this... 

Wednesday, July 18, 2018

Just got the Hololens intro in Seattle. Nice! (UPDATED)

Thanks for the great Hololens experience Tressa!

Really busy making up for lost time yesterday, so this will be relatively brief...

  • Display was much better than the version I saw at CES, yet still with a fairly narrow field of view
    • Not sure of what the display is... Ghosting wasn't noticeable, (although we were in a fairly bright room) and resolution much improved over what I've seen before. (my understanding is that there are multiple versions out there now.)
      • Display had a "glass sandwich" lense
      • When I turned my head quickly, there were three dots (red, green and blue) in the middle of the FOV. 
      • Still not the wide field of view that I expect from MVIS. (NOMAD had a MUCH wider field of view than this.)
  • Applications for business, gaming, education, etc will be amazing
    • I only saw one real application at CES (Looking at MRI of head)
    • Here got to see educational programs, analytic things, visit places, etc.
  • It was no problem to get the appointment to see it, so I recommend people try it.

  • It ran slowly at one point as I went from application to application, and when I turned around I realized I'd left a roomfull of open application windows behind me. It's really weird to see screens open littering a room. (and no one else can see them.)
  • At another point, I was looking at something and someone walked through my screen and stopped. The screen then looked like it had half a guy sticking through it (no content written on him, it was like he was stuck through a physical screen. (very strange, but cool.)
  • You can occasionally see the device scanning the room. (like they show in some of the videos.
  • If you pull up a "picture" of something... like the globe or a shark, you can walk around the thing and see it from different angles... or spin it with gestures.
  • You can make things look bigger, but that usually means making them further away. (field of view.)
  • It will take most people a few days to get used to the gesture control. It was sometimes difficult to control just because I either didn't know which gesture to do, or I had to think about it.
  • At some point these kinds of devices will have an as yet to be discovered set of unintended consequences. (After about 20 minutes, reality and the display kind of started to mentally blend... which was interesting.)

My thesis on Hololens (and other similar devices) is as follows: 
  • Their utility for doing things, teaching, and having fun, is why they WILL be popular. 
  • MicroVision has the best near eye displays tech. What I saw yesterday was the best I'd seen in a product other than Nomad so far, but in regards to FOV Nomad has it beaten easily. So whatever happens, no matter what anyone else comes up with Microvision will have a place at the table.
  • The market for this will be enormous.

Monday, July 16, 2018

Hololens Demos

Easier to see Hololens now than ever.

Road to VR

They don't do mass demos without purpose, and this kind of thing usually a precursor to product release.

I'm confident that Microvision will have displays in future iterations of Hololens, simply because Microvision's near eye display is the BEST one out there. 


There is probably a place near you.


Copied the links, because pages like this can sometimes disappear.
I'll be checking the location closest to me to get an idea if the display is noticeably different from the one I already tried.


Locations where you can Schedule a demo





























Where you can see Hololens. 

Microsoft
Arizona
California
Brea, Brea Mall
Canoga Park, Westfield Topanga
Costa Mesa, South Coast Plaza
Glendale, Glendale Galleria
Los Angeles, Westfield Century City
San Diego, Fashion Valley
Santa Clara, Westfield Valley Fair
Colorado
Broomfield, FlatIron Crossing
Lone Tree, Park Meadows Mall
Connecticut
Farmington, Westfarms
Delaware
Newark, Christiana Mall
Florida
Aventura, Aventura Mall
Jacksonville, St. Johns Town Center
Miami, Dadeland Mall
Orlando, Mall at Millenia
Orlando, The Florida Mall
Georgia
Atlanta, Perimeter Mall
Hawaii
Honolulu, Ala Moana Center
Illinois
Oak Brook, Oakbrook Center
Schaumburg, Woodfield Mall
Indiana

Iowa
Des Moines, Jordan Creek Town Ctr
Kansas
Overland Park, Oak Park Mall
Kentucky
Lexington, Fayette Mall
Louisville, Oxmoor Center
Louisiana
Maine
South Portland, The Maine Mall
Maryland
Massachusetts
Burlington, Burlington Mall
Natick, Natick Mall
Michigan
Minnesota
Bloomington, Mall of America
Missouri
Richmond Heights, Saint Louis Galleria
Nevada
Las Vegas, Fashion Show
New Hampshire
New Jersey
Bridgewater, Bridgewater Commons
Wayne, Willowbrook
New York
Buffalo, Walden Galleria
Garden City, Roosevelt Field
Huntington Station, Walt Whitman Shops
New York, Fifth Avenue
Syracuse, Destiny USA
White Plains, The Westchester

North Carolina
Charlotte, SouthPark
Ohio
Beachwood, Beachwood Place
Cincinnati, Kenwood Towne Centre
Columbus, Easton Town Center
Oklahoma
Oklahoma City, Penn Square Mall
Oregon
Portland, Pioneer Place
Portland, Washington Square
Pennsylvania
King of Prussia, King of Prussia Mall
Pittsburgh, Ross Park Mall
Tennessee
Knoxville, West Town Mall
Nashville, Mall at Green Hills
Texas
Austin, The Domain
Friendswood, Baybrook Mall
Houston, The Galleria
San Antonio, North Star Mall
The Woodlands, The Woodlands Mall
Utah
Salt Lake City, City Creek Center
Virginia
Tysons Corner, Tysons Corner Center
Washington
Lynnwood, Alderwood
Wisconsin
Wauwatosa, Mayfair

CANADA
Alberta
Calgary, Chinook Centre
Edmonton, West Edmonton Mall
British Columbia
Vancouver, Pacific Centre

Saturday, July 14, 2018

Ultra-Mobile

We still like big screens, but we do like things to be "ultra-mobile." Gartner is a guy to pay attention to.

Thx Ron.

Gartner Report 

Patently Apple

****

"The PC and ultramobile semiconductor market will decline, as semiconductor device prices dip through 2022. Although platforms and devices will diversify, semiconductor technology product managers must mainly focus on ways to control price declines to avoid revenue losses."

****

Of course, if you could go ultra-mobile and still retain a large screen -- these companies could transition from "avoiding losses" to "maximizing gains."

My favorite bet -- Sharp/Foxconn -- for the display-only contract, could bring large displays to mobile devices like crazy.

Don't forget, that in their presentation, MicroVision thinks INTERACTIVE DISPLAY is still their biggest play for next year, and we haven't heard about that contract yet. (Not sure when we will, but I'm expecting it.)



And, big screens in small devices.... well, that is capable of generating the kind of growth that cameras in Phones had --- because in spite of the enormous growth in cameras, people like to look at screens more than they like to take pictures.


Remember the growth in Camera sales chart?

The new display engine has very high resolution, far better than my computer screen at 1680*1050.

From Microvision
“Our new MEMS scanner represents a major advancement for our scanner portfolio,” said Perry Mulligan, MicroVision’s Chief Executive Officer. “The new MEMS scanner utilizes two mirrors, an ultra-flat piezo-electric 2mm diameter mirror, combined with a magnetic 6x5mm mirror, to achieve industry leading resolution of 2560 x 1440 for laser beam scanned displays. Providing users with a flicker-free experience, the new scanner operates at 120Hz, while maintaining about the same power consumption as our current single mirror product,” Mulligan added.

Friday, July 13, 2018

This stock could be like...

I occasionally will sit through some of the Motley Fool's video presentations. Even though I find them to be tedious, and a method of spending 20 minutes on what could take about 15 seconds.

One day -- after we've done quite well, they'll do one about MicroVision. 


I predict one of these about MVIS by the Fool Mid next year.

Still things happening, been busy.




Tuesday, July 10, 2018

VR in Education

It's interesting that this showed up today

I'd just paused a couple of days as I was really excited about the potential mixed reality, VR & AR have for education. I typed out a bunch of my thoughts, and then thought maybe I'm getting ahead of myself, and should think about it for a while.

So, I thought about language learning. I taught English in Japan for a year. I tried to learn Japanese while I was there. I learned some. I can get around, but I'm not fluent by any stretch of the imagination.


So, I put myself back in Japan. With a pair of glasses. The glasses are connected to a scanner that scans my surroundings. I can set the glasses in various ways: It can scan the area, and each thing the glasses recognize, it can label. There's a car. The glasses highlight the car, show me the character for "car" and I hear it pronounced in my ears. It doesn't intrude on anyone else. 

Anything else I see -- it gets labeled. It can quiz me. when It highlights the car and with no delay I call it out.... it doesn't highlight it anymore... then more and better and better.... without having to sit down and force attention, without memorization, without drills... fluency could be achieved at enormously accelerated levels.

Children who learn the language and everything else the best are those kids whose parents talk to them. They're seeing things and having them labeled, learning little bits -- and learning it constantly.

It can work the same for teaching skills mechanics, technicians, surgeons, and pilots. (What's next... the glasses can highlight the surroundings, and prompt at the right time.)

Imagine learning history, by having it created in front of you, or with something like google street view in History. (Victorian London in Pictures) 

Or, check out the last 8 years in London on Schrewsbury Road use the clock on the street view map, upper left.
(London Street Scene, Google Maps, with History view.)


MVIS will be everywhere.

Thanks to the French Investor.


Virtual Reality Training

Virtual reality hasn't quite changed the world the way we were promised, but that doesn't mean its effects aren't profound. In recent years, VR has even made positive impacts in a somewhat surprising place: the restaurant industry. 

In the midst of high turnover, cook shortages and rising minimum wages, VR training companies have positioned the technology as a potential remedy for many of the issues the industry faces today: more accessible and in-depth training, improved employee retention, targeted advancement of high-performing employees, and, through that, better margins and long-term sustainability.