This is good enough (at minute 6) That it's going on.
Thanks for the heads up, OmerJ
Cool... this blog gets a mention.
This is good enough (at minute 6) That it's going on.
Thanks for the heads up, OmerJ
Cool... this blog gets a mention.
What's 1,000,000,000 / 120,000?
According to my calculations the Niantic heads up we got last week is 8,333 times better than the IVAS news.
There have been more than a billion downloads of Pokemon Go, and the IVAS go-ahead is for 120,000 units.
Pokemon Go is still going strong -- that's Niantic.
Grayson is pretty on top of things.
WATCH THIS BEFORE YOU GO FURTHER -->>>
<<<--- WATCH THIS BEFORE YOU GO FURTHER
Don't get me wrong, the IVAS news is FANTASTIC -- it proves the value, proves it works, proves that it's tough enough to fit Military Standards (Look HERE) The dual news flash... wow.
But the 120,000 units and the volume from that contract isn't the big news.
Volume of production would be the big news. Niantic is that. (Not yet confirmed, I know, but I'm confident it's right.... whether or not you are confident is up to you.)
Pokemon Go information from Business of APPS
The game launched in July 2016, and became not just a smash hit game, but a global cultural phenomenon; in the summer of 2016, it seemed as if there was no getting away from Pokémon GO. There was even a Pokémon GO Frappuccino! How many games get a drink named after them at Starbucks? How many games inspire 200,000 Spotify playlists?
Launched | July 2016 |
Parent company | Niantic |
HQ | San Francisco, California |
Key people | Tatsuo Nomura (Pokémon GO director), John Hanke (Niantic CEO) |
Cumulative Pokémon GO downloads | |
September 2016 | 500 million |
February 2017 | 650 million |
July 2017 | 750 million |
May 2018 | 800 million |
March 2019 | 1 billion |
When I test IVAS: (My numbers - you do your numbers.)
Augmented Reality Headsets Produced = 120000
How much will MVIS profit from each? = 1000
% of AR headsets you think will use it? 100
PE when this happens? = 80
When I test Niantic - the consumer market: (My numbers - you do your numbers)
Augmented Reality headsets produced: 250000000 (250 Million)
How much will MVIS profit from each: 10
% of AR headsets you think will use it: 80
PE when this happens: 80
Use your own numbers, and remember that buyouts happen with substantially different numbers. Calculating Buyout using EBITDA (To set the buyout number here, I'd guess at increases in sales, average the next five years set expenditures and tax rate to zero, and use 5-15 as the PE. -- remember this is a single vertical.)
(These numbers are without commas, because commas will make the calculator break. Javascript is a pain in the ass.)
What's YOUR price target?
(Erase the "*" in the green space and pick your number.)My baseline is $5 ea / 90% of AR Headsets/ PE of 80 | |
How much will MicroVison will profit from each AR Set? | |
What % of AR Headsets sold do you think will use it? | |
What do you think the PE of the stock will be when this happens? | |
Microvision Shares Outstanding { Static } | |
Augmented Reality Headsets produced (annual) | |
Total Microvision expenditures annual { Static } | |
Effective Tax Rate (%) { Static } | |
* * * * * * * * * | |
Number of AR headsets with MVIS you expect | |
Total Earnings Before Taxes you expect | |
Microvision Earnings After Taxes | |
Microvision Net Earnings Per Share | |
Microvision Price Per Share that you expect | |