We have seen a number of these augmented reality creations, where the computer or tablet interactions with physical things. Changing them.
Remember this from Disney and Microvision working together. I expect that connection to be noticed soon. Disney Microvsion Project Hideout
But Macworld did recognize the toy and the program.
Macworld
Showing posts with label Project Hideout. Show all posts
Showing posts with label Project Hideout. Show all posts
Sunday, March 19, 2017
Swapbots -- better with projection
Labels:
$AAPL,
$DIS,
$MVIS,
Apple,
Disney,
Macworld,
Microvision,
Project Hideout,
SwapBots
Friday, April 15, 2016
Story Telling and Augmented Reality
One of the interesting things about watching MicroVision is how many things fit together over time.
As a display -- the technology in MicroVision can, and will be a part of many other things -- with applications in any of the places where data or entertainment -- or stories can be displayed.
So, looking at this story is interesting by itself, but a lot more interesting when you connect the stories from some time ago (where MicroVision is most definitely connected with the players.)
Of course if you're NEW following MicroVision, you may be wondering what all the fuss is about -- if you've been watching for a long time -- you may see something like this and not be able to immediately connect all of the dots that make this exciting.
They're doing a lot of this with tablet computers and phones -- so far, but the same software will work with projection -- and make it a lot more interesting.
ReadWrite
Disney Project Hideout -- which uses PicoP (ShowWx at the time)
As a display -- the technology in MicroVision can, and will be a part of many other things -- with applications in any of the places where data or entertainment -- or stories can be displayed.
So, looking at this story is interesting by itself, but a lot more interesting when you connect the stories from some time ago (where MicroVision is most definitely connected with the players.)
Of course if you're NEW following MicroVision, you may be wondering what all the fuss is about -- if you've been watching for a long time -- you may see something like this and not be able to immediately connect all of the dots that make this exciting.
They're doing a lot of this with tablet computers and phones -- so far, but the same software will work with projection -- and make it a lot more interesting.
ReadWrite
Disney Project Hideout -- which uses PicoP (ShowWx at the time)
Labels:
AR,
Augmented Reality,
Disney,
Microvision,
MVIS,
PicoP,
Project Hideout,
Readwrite
Saturday, October 3, 2015
Disney Research
It's good to see this.
Disney is still working with this kind of tech, it seems likely that we will see project Hideout.
I've included links to Project Hideout which does use PicoP technology.
This coloring book is using software and existing hardware, so it's development would be faster than developing new hardware.
Eureka Alert
Previous Disney Appearance Here (This absolutely does use MicroVision's PicoP) Project Hideout
From Disney Research
A coloring book and a box of crayons may give kids an early opportunity for creative expression but, next to TV and video games, coloring can sometimes seem unexciting. A coloring book app devised by Disney Research, however, can cause characters to leap from the page in 3-D glory with the help of augmented reality.
This work fits into a larger initiative at Disney Research called Augmented Creativity, which focuses on using augmented reality to enhance creative play.
"Augmented reality holds unique and promising potential to bridge between real-world activities and digital experiences, allowing users to engage their imagination and boost their creativity," said Robert W. Sumner, a principal research scientist who leads the group on animation and interactive graphics at Disney Research.
Researchers from Disney, ETH Zurich and the Swiss university EPFL presented the augmented reality app at the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015) in Fukuoka, Japan. Although the research work is just now being presented to scientific audiences, it has already gone through the tech transfer process, inspiring the commercial product called "Disney Color and Play" launched earlier this year by Disney Publishing Worldwide and Bendon.
Gizmodo
NBC
Silicon Republic
Disney is still working with this kind of tech, it seems likely that we will see project Hideout.
I've included links to Project Hideout which does use PicoP technology.
This coloring book is using software and existing hardware, so it's development would be faster than developing new hardware.
Eureka Alert
Previous Disney Appearance Here (This absolutely does use MicroVision's PicoP) Project Hideout
From Disney Research
A coloring book and a box of crayons may give kids an early opportunity for creative expression but, next to TV and video games, coloring can sometimes seem unexciting. A coloring book app devised by Disney Research, however, can cause characters to leap from the page in 3-D glory with the help of augmented reality.
This work fits into a larger initiative at Disney Research called Augmented Creativity, which focuses on using augmented reality to enhance creative play.
"Augmented reality holds unique and promising potential to bridge between real-world activities and digital experiences, allowing users to engage their imagination and boost their creativity," said Robert W. Sumner, a principal research scientist who leads the group on animation and interactive graphics at Disney Research.
Researchers from Disney, ETH Zurich and the Swiss university EPFL presented the augmented reality app at the IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2015) in Fukuoka, Japan. Although the research work is just now being presented to scientific audiences, it has already gone through the tech transfer process, inspiring the commercial product called "Disney Color and Play" launched earlier this year by Disney Publishing Worldwide and Bendon.
Gizmodo
NBC
Silicon Republic
Labels:
$MVIS,
Augmented Reality,
Disney,
Eurekalert,
Microvision,
PicoP,
Project Hideout,
Projected Games
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