Showing posts with label #gaming. Show all posts
Showing posts with label #gaming. Show all posts

Monday, February 6, 2017

Augmented Reality potential | Final Fantasy

For some reason, gamers will exert a crazy amount of effort doing things for fun that would cost a lot to get developed. Here you see a main display, with AR displays to augment the central displays.

This could be coming to your office soon. A lot of us who deal with a lot of information, design, etc could make great use of this. 



Windows Central

Systems like the Nintendo 3DS and Wii-U also make use of extra displays to show menus, maps, and other UI elements to prevent them from interfering with the main game itself.
Microsoft has also dabbled with these sorts of features, with Xbox Smartglass. Using a phone app, some games were able to display second-screen functionality and even gameplay. An early version of Tom Clancy's The Division had a full-blown tablet companion game, allowing users to control an in-game support drone via Windows 8-based touch devices. I saw The Division's drone companion app running on a Surface 2 back at Gamescom 2014, and found it to be very impressive. Sadly, it never made it to the full game due to balancing issues. HoloLens could make these second screen experiences far more compelling.

Tuesday, January 3, 2017

Lenovo Smart Glasses

This space is going to get more and more crowded. 

Given the Lenovo SmartCast and now the STM connection, Lenovo is certainly one of those companies to watch.

That the demand for this in industrial settings is high, and the application of this concept for gaming has been 



Lenovo C200 At ZDNet

Toymakers give AR a boost

AR for Fishing

Friday, October 14, 2016

Nintendo NX

Still watching the NX. 

This announcement could come any time. I don't KNOW anything about it, but this seems like a place PicoP could pop up. (These hints aside, Nintendo has some very interesting projector use-case items.)



Nintendo Insider ---- More at the source.

Nintendo NX Hardware

  • Nintendo hasn’t shared all of the console’s “gimmicks” with the developers yet
  • Hybrid confirmed but not the only “surprise”
  • It has been confirmed again that there are detachable controllers
  • There is no dock where the handheld is plugged in, but a wireless ‘dongle’ that upscales when playing on a TV screen
  • When playing on the handheld, the game is the same as when docked
  • Games look good on the handheld screen (780 – 900p), about PlayStation 4 level
  • Ports should be easy despite the different architecture
  • Very positive feedback on the dev tools
  • Smartphone connectivity may be possible
  • Virtual Reality support is not out of the question but early tests aren’t satisfying enough for Nintendo