Showing posts with label Dell. Show all posts
Showing posts with label Dell. Show all posts

Monday, June 29, 2020

The Value Question: Near Eye Display

NEAR EYE DISPLAY

The Value of MicroVision to it's share holders is going to be a portion of the total value it provides to people.... what will that be?

The Value of Use.. 
"I read a study that measured the efficiency of locomotion for various species on the planet. The condor used the least energy to move a kilometer. Humans came in with a rather unimpressive showing about a third of the way down the list....That didn't look so good, but then someone at Scientific American had the insight to test the efficiency of locomotion for a man on a bicycle and a man on a bicycle blew the condor away. That's what a computer is to me: the computer is the most remarkable tool that we've ever come up with. It's the equivalent of a bicycle for our minds."
                                                                                 --- Steve Jobs


The Near Eye display will allow us to use that bicycle for our minds everywhere we go, everywhere we are, and with everything we do. Increasing efficiency, improving productivity. Allowing creativity to be harnessed much more easily, errors to be found and corrected earlier.

The benefits of a PC will no longer limited to a desktop, laptop, or something we have to sit down and focus on. It could be there all the while we are doing.

Kipman wasn't lying when he said they built that new game-changing device around the display that they... er... (MICROVISION) invented... While I think they're scoundrels for claiming credit for the display it is a testament to how amazing it is.

Taqtile's motto is "Everyone is an expert."  That illustrates the value very well.

Taqtile

My visit to Taqtile:

making people who don't know act as though they know. Giving them a knowledge advantage immediately. (You can walk into a facility and perform processes recorded by an expert. You don't have to be the expert to do it.)
Particularly important is Knowledge Capture

The results of this go directly to the bottom line and the efficiency improvements companies have recorded with Hololens are stunning. (a reliable 10% improvement is the stuff of wet dreams. They're getting 90% improvement.) Efficiency improvement

WHO IS WORKING WITH HOLOLENS?


King County Wastewater Treatment


Will it GAME?
Do not forget Pokemon Go. Games are HUGE, and I think the effort to come up with games for this will be huge... do not forget that there was a special introduction of a gaming company at one of the Hololens presentations.





Gaming? Microsoft bought Minecraft, has it for Hololens... and it's really popular.

Minecraft Second Most Popular Game Ever


How many companies to make AR devices using MicroVision's display?

Well, we know Microsoft, Apple, Google, Magic Leap, Facebook, and probably the big computer makers (Dell, Lenovo, Sony, Acer, etc.) will all want in on Augmented Reality.

(Remember, Kipman said "anyone can make their own hololens" and Trimble IS making their own Hololens.)

Apple is doing it --- there are enough patents and leaks to show this. Some of what they are doing is in the open with their "AR Kit." 

Google Had "Glass"

Magic Leap is AR (associated with Google)

I'm nearly certain that Hololens1 and Magic Leap used the same display.

Facebook has AR/VR  -- And also has a substantial facility right up the road from MicroVision HQ. It is unmarked and apparently. secret. (There is nothing on the outside that says "Facebook," nothing on any vehicle that brags about Facebook, no people wearing anything labeled with it can be seen outside. -- I took a picture of the front door a couple of years ago, and my phone did ask me if I wanted to tag the picture I took at Oculus.

Behind it is another facility that is part of Microsoft, and there is a shuttle running between the two campuses.

They will all need the best near-eye display they can get.
There is nothing better yet on the horizon that looks like it will be serviceable. When that appears, it may still be years before it's usable and possible to manufacture in quantity.

A side-note here. We may look at a device and think that it looks simple -- the good things are. MicroVision's core tech, which is essentially a vibrating mirror, looks really simple. Getting it to work as it has to -- and then also assembling the components is anything but simple. Making the sub-components-- the mirror, the magnets, etc., to the precision required is not a simple process. Developing a reliable way to do this in quantity had to be extraordinarily difficult and time consuming. This has made it difficult in the past for holders of MicroVision -- because we were waiting, and it seemed like nothing was happening. This is now a hurdle that MicroVision has cleared. Any potential competing technology has yet to clear this hurdle, and it's a significant one. The distance between prototype and released product is huge.


What are the "killer" applications?

An important question with any new technology. (If you have the first fax machine -- it's cool but useless... there has to be something to DO with it.)

This should not be a problem with AR.

Personal computers were around prior to the early 1980's. They were basically toys, things to tinker with, until the killer app, arrived.
In marketing terminology, a killer application (commonly shortened to killer app) is any computer program or software that is so necessary or desirable that it proves the core value of some larger technology, such as computer hardware, a video game console, software, a programming language, a software platform, or an operating system.[1] In other words, consumers would buy the (usually expensive) hardware just to run that application. A killer app can substantially increase sales of the platform on which it runs.[2][3]
For the PC the killer application was the spreadsheet. It took what could be an astonishingly tedious task (prone to errors) and made it happen in a twinkle. (No time to explain it in detail here, but trust me and check here: Visicalc BBC)

After the arrival of the spreadsheet, the PC went crazy.

The killer app for Hololens?

There are several already. Trimble has one - Overlay of design in the physical world.  This increases efficiency in construction hugely and doesn't take a lot of imagination to see how it would. It will save a lot of time and therefore a lot of money. Problems will become apparent more quickly, be solved sooner, and best -- they'll be solved while they're potential problems instead of real ones.


"Benefits every industry that deals with 3D spatial data." Nearly everything we deal with is "3D." -- so the appeal is broad.



Knowledge Capture. This can be used already, and it's huge. You don't need to "train" someone for a job, you have your smartest person do it.... and those who come after can copy. (Everyone's an expert.)

What I am looking forward to most, is being able to learn languages.

An endlessly patient teacher that scans the environment and labels everything in the target language? Sign me up.


How big will the use of Augmented Reality Be?

Microsoft itself said that Hololens would be bigger than the PC.

Microsoft's Stock was worth about $0.09 in 1986; 10 years later in 1996 it was worth $9.00 (A 9,900% Gain.) If we consider Microsoft until the introduction of the X-Box (2001) You get about $30/share (A 33,000% Gain) -- That's perspective on "how big can augmented reality be."

The PC is huge, because it's nearly ubiquitous. It's everywhere. Hololens will be more everywhere, because it can be 'more everywhere' -- not anchored to a desk, table or lap. If you want to use a PC you have to look away from whatever else might be around and focus on the PC... not so with hololens.

In 1976 the number of PCS being used in the US was effectively zero, Apple showed up then and sold some. Then Radio Shack hat the TSR-80 --- by the year 2000 PCs were literally everywhere. They continue to get better.

How much will they earn? 

(and how much will someone pay for those earnings?)

Any answer to this question is guesswork. The value will be significant, because the value it brings to the user will be significant.

There is no good way to come up with this number... {I readily admit that this is guesswork. You are reading guesses. Don't make your decisions based on my guesswork, base your decisions on your own guesswork. If you have a solid critique or method of guessing that you think is better than mine, I'd be happy to read, consider and possibly post it too.... if we get enough people working on it, we might actually arrive at a good guess.

 To do this, I'm going to plop some possibly numbers into the Personal Computer "killer application" and see where the numbers lead.

I like to come up with a couple of frameworks of thinking (always willing to throw an unworkable framework out) and sort of come up with a range. (And after wrestling with this for quite some time, have decided to rely on the fairly basic model below. --- it could be wildly off... I admit that, but it involves the least guessing.)

Method 1 (I claim no accuracy, this is a framework.)

  • $70 Billion Euros for the next four years --- my SWAG then is $100 billion in the next FIVE years, which is my preferred time horizon. (since a euro is 1.1 USD I'll consider them equivalent.)
  • Assume that a display would account for about 10% of the price of the computer. ($900 computer, $900 software + $200 for a monitor) 
  • Use 10% of the total AR market for display
  • Use 1/2 of the 10% as the MicroVision share. 
 $100 Billion * .1 =$10 Billion *.5 = $5Billion.

Using this method my SWAG(scientific wild-ass guess) is $5Billion (Divide into the 140 million shares = $35/share (To be conservative, cut it in half again) = $17/share (This vertical)

After spending some time thinking about it, that's the only guess I'm willing to make here... it's taking an "accepted number" and extrapolating. Trying to anticipate the market with all its variables is a daunting task, and probably not worth the effort, because EACH stage is guess work. I could be off by miles already -- but I think the guess is reasonable and the theory sound.

Some of the basis I'm using came from the video below. (It says $70 Billion in the next four years)


Errors happen all the time with data... they happen even more with speculative future-anticipating  (I know this) Read this for some background: I'm skeptical of Data

 

Quick Summary so far:

Interactive Display SWAG = $14
Near Eye Display SWAG   = $17-35
LiDAR............................... = ?
Display only.......................= ?
                                            = $31-49

Monday, April 15, 2019

Microsoft Presentation....

I must admit I've only watched part of this so far...

99%+ confidence that MVIS is providing the near eye display for this device. 


3D computing is going to be bigger than PC's.

One of the most important things about this, is the statement they've made a number of times: "anyone can build their own Hololens." -- delivered in slightly different terms here. (If I remember correctly, "the democratization of mixed reality.")

This is going to be huge -- and remember both Microvision AND Hololens are almost entirely unknowns by the general public. (and the investing public!)

Microsoft expects this to be bigger than the PC. I think they are correct. In a couple of years it's going to be a different world.


Monday, May 22, 2017

Next Great Computer Interface - view of the future

How will AR be used? This is a vision.

The list of relationships at the end is pretty intriguing.




I don't think Pokemon Go is the pinnacle of AR. It's kind of like the Solitaire for Windows 3. It's a killer app at a certain time, a big milestone,” John Werner said at Singularity University’s Exponential Manufacturing Summit in Boston.

****

Augmented reality isn’t all that new, Werner pointed out. We’ve been overlaying digital information on the real world for a while. Pilots use it to keep track of digital gauges, and NFL broadcasts include a digital yellow line on the field to show how far teams have to go for a first down.

But his vision goes far beyond Pokémon Go and yellow lines on a football field.

The rapidly falling cost and convergence of the underlying technologies are conspiring to make AR more usable, comfortable, and suitable for the mainstream. Most importantly, whereas AR is now largely constrained to 2D screens, it’s becoming immersive and wearable.


Tuesday, January 31, 2017

Other Hololens Headset Makers

If you're not already watching Dell, Acer, HP, Lenovo and 3Glasses (who are they?) That's where be seeing a Hololens headset. (I suspect all the third party headsets will have to be tethered to a computer. We shall see.



HotHardware

PCAdvisor.uk

Microsoft has opened up its Holographic platform to third parties, it announced at Computex 2016 in June, enabling other manufacturers to build headsets just like its HoloLens and help it to expand the platform. A consumer HoloLens "may come from us, or it may come from a partner, and either way that's fantastic," said Microsoft's Terry Myerson, executive vice president of its Windows and Devices Group.
Microsoft reconfirmed this at CES in January 2017, telling HoloLens hopefuls that it is partnering with PC makers including Dell, Acer, HP, Lenovo and 3Glasses, which will release third-party headsets based on HoloLens technology over the coming months. These will be available much cheaper with prices starting at a more attractive $299, although unlike HoloLens they will need to be tethered to a PC.
“These new head mounted displays will be the first consumer offerings utilizing the Mixed Reality capabilities of Windows 10 Creators Update," said Microsoft.

ONMSFT
For now, the company is counting on third-party manufacturers to democratize its Windows Holographic ecosystem, and we recently saw a number of companies showing off a first portfolio of affordable VR headsets back at CES 2017. However, Microsoft’s HoloLens will likely remain in a league of its own as it’s still the only self-contained holographic headset in the market today, which certainly explains its premium pricing.

Tuesday, March 29, 2016

Future-ready

Displayground (& Dell) "Future-ready"

a very interesting coincidence... 

March 29th, 2016
by Dawn Goetter

MicroVision announced today that we closed an underwritten public offering of 4,058,823 shares of our common stock at a public offering price of $1.70 per share, for gross proceeds of approximately $6.9 million. We expect to receive net proceeds, after deducting the underwriting discount and estimated offering expenses, of approximately $6.2 million. We intend to use the net proceeds for general corporate purposes.

As we have discussed in the past, from time to time we evaluate financing opportunities that will enable us to continue working towards our business goals. Coming off of a strong growth year in 2015, we believe that this was a good time to pursue a financing opportunity.

We strongly believe we have a terrific opportunity ahead of us and plan to cntinue working hard on executing our business plan, leveraging our PicoP® scanning technology to enable future-ready applications.

Thursday, March 10, 2016

Next Week: MicroVisions Engine Licensees - Sony and Foxconn

Barring something significant, this deal is done. 

MicroVision has two Engine partners: SONY and FOXCONN. Both occupy primary positions in Apple's supply chain.

I see this as a major advance for the company. Are things better this quarter than last? Absolutely.


TOKYO: Sharp's two main banks are set to lower interest rates on billions of dollars in loans and offer other financial support as part of a planned takeover by Taiwan's Foxconn, a source with direct knowledge of the plan said.

The move is partly a response to a last-minute hitch to the signing of the deal over potential liabilities at the ailing Japanese display maker, although some of the discussions have been going on for a while, the source said.

He added that the deal is now likely to be announced next week.


The core banking units of Mitsubishi UFJ Financial Group and Mizuho Financial Group have extended the vast majority of Sharp's 510 billion yen ($4.5 billion) in syndicated loans which are due at the end of the month.


Major customers of Foxconn include or have included: (From Wikipedia)

AND LENOVO... 


Apple, Microsoft, Sony, Acer, Nokia, Toshiba, Xiaomi, Huawei, Lenovo, are just a few of Foxconn’s largest clients. Hon Hai Precision Industry Co., Ltd., trading as Foxconn Technology Group, is a Taiwanese company that also happens to be the world’s largest electronics contractor manufacturer. At a recent company shareholder meeting, the company’s chairman, Terry Guo, made some reassuring statements.
According to Guo, this year, in 2015, Foxconn will become the world’s largest desktop, tablet, and smartphone OEM (original equipment manufacturer) / ODM (original design manufacturer). Foxconn is also the largest OEM for iPhones, and Guo reassured the shareholders — worried about Apple contracting other OEMs — that the company has been collaborating with Apple since the first generation of its products, and will continue to be Apple’s major OEM.

Thank you William!