Monday, February 20, 2017

Hololens, Microsoft on AR

This comment about opacity is significant for companies that would be providing a display for the device.


Q: And this augmented reality, virtual reality, you think all that is coming together? 

A: To me, it is just a dial of the opacity. Ultimately, you want to be able to have a setting that you can set, whether you want a full 360-degree immersive field of view or you want to be able to see the real world. That is at least how I think about the three platforms.


Hololens Version 3: 2019

It’ll be interesting to see if this is indeed the path Microsoft chooses to follow, and if it’ll pay off in the next few years. Deferring the next hardware release to 2019 should give third-party developers and content creators more time to get comfortable with the quirks of mixed reality, so that by the time the company is ready to roll out its headsets en masse – at Computex last June, Microsoft said it hoped to see 80 million VR devices in consumers’ hands by 2020 – there might actually be some reason to buy it.

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